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Edição das 22h25min de 1 de abril de 2022


Oghchallenge.png
Requerimentos
Base Level: 170
Ponto de partida: (glast_01 143, 288)Copiado!
Recompensas
Experiência: N/A
Itens: Varia de acordo com o nível




Glast Heim: Challenge Mode differs from your regular instance, offering 10 distinct difficulty levels.

Each level not only makes all mobs present inside the instance harder, but also adds extra mechanics and difficulty to its boss, Phantom Amdarais, on top of extra and increased rewards.

Níveis de dificuldade

Toda vez que um personagem completa qualquer nível, seu número de conclusões aumenta em 1. Novos níveis de dificuldade são desbloqueados ao completar a instância várias vezes no mesmo personagem.

O nível de dificuldade também determinará o HP e o dano de todos os monstros, a quantidade de regeneração aplicada ao chefe, habilidades e mecânicas durante a luta contra o chefe e quais recompensas estão disponíveis.

Ao criar a instância, apenas a progressão do líder do grupo importa ao selecionar a dificuldade. Por exemplo, se o líder do grupo tiver acesso ao nível de dificuldade 5, uma nova pessoa que nunca fez a instância antes também pode entrar e fazer o nível 5.

Level Conclusões HP do Chefe
Lv 1 Começa no nível 1 600,000,000
Lv 2 5 Conclusões 750,000,000
Lv 3 11 Conclusões 900,000,000
Lv 4 18 Conclusões 1,050,000,000
Lv 5 26 Conclusões 1,200,000,000
Lv 6 35 Conclusões 1,350,000,000
Lv 7 45 Conclusões 1,500,000,000
Lv 8 60 Conclusões 1,650,000,000
Lv 9 80 Conclusões 1,800,000,000
Lv 10 100 Conclusões 2,000,000,000


Passo a passo

  1. Faça seu Grupo e fale com Oscar em (glast_01 143, 288)Copiado! para gerar a instância. Você pode usar o Teleporte Dungeons> OGH Challenge
    • Certifique-se de que todos no grupo estejam prontos. Ao entrar, a configuração do grupo é bloqueada e você não poderá adicionar novos membros ao grupo.
  2. Uma vez lá dentro, você encontrará Oscar novamente. O líder do grupo tem que falar com ele para selecionar o nível de dificuldade desejado.
  3. Seu grupo será dividido aleatoriamente entre os dois lados do mapa. Cada lado contém 50 monstros e você deve matar 50 de cada lado para prosseguir. Se você terminar de um lado, poderá ir para o outro lado através de um portal.
  4. Uma vez que monstros suficientes são mortos em ambos os lados, ambos os portais o levarão ao corredor principal. Se você matou mobs rápido o suficiente, há uma chance de que Prime Corruption Roots apareça no corredor. Não matar o monstro não afeta seu progresso na instância, Oscar o eliminará após 60 segundos.
  5. Depois de andar pelo corredor principal, fale com Oscar novamente para abrir a passagem para a sala do chefe.
  6. Após uma breve cena, você poderá falar com Oscar novamente para iniciar a luta contra o chefe.
    • Há uma pequena chance de que Himmelmez apareça e lute contra você a partir do nível de dificuldade 5.

Enemies

Imagem Nome Level HP Tamanho / Raça / Elemento
20574.png Mutated White Knight 188 2,450,483 Grande / Morto-vivo / Sombrio 3
20576.png Mutated Khalitzburg 185 2,401,358 Médio / Morto-vivo / Sombrio 3
20577.png Mutated Raydric 182 2,362,114 Médio / Humanóide / Sombrio 2
20578.png Mutated Raydric Archer 186 2,394,654 Médio / Demônio / Sombrio 2
20575.png Prime Corruption Root 190 36,760,359 Grande / Demônio / Terra 3
20581.png Mutated Thorn 185 10 Pequeno / Demônio / Sombrio 4


Phantom Amdarais and Himmelmez

Phantom Amdarais (ou Phantom Himmelmez) tem mecânicas especiais que alteram drasticamente a luta em comparação com os chefes de instâncias regulares.

Imagem Nome Level HP Tamanho / Raça / Elemento
20573.png Phantom Amdarais 192 (450,000,000 + [150,000,000 * Nível de dificuldade]) Grande / Demônio / Sombrio 3
20572.png Phantom Himmelmez 195 (450,000,000 + [150,000,000 * Nível de dificuldade]) Médio / Anjo / Sagrado 3

Habilidades e Mecânicas

Nível 1 em diante

  1. O chefe só receberá 1 de dano de qualquer ataque se algum membro do grupo for morto.
  2. Se o boss for levado para fora da área (demarcada por Mutated Thorns) por mais de 30 segundos, a luta será reiniciada.
  3. O chefe regenera permanentemente passivamente uma grande quantidade de vida a cada 2 segundos.
  4. Os jogadores são arrastados e teletransportados aleatoriamente para dentro da arena depois que o chefe recebe uma grande quantidade de dano.
  5. Uma grade de Mutated Thons aparece logo que o boss aparece, após 10 segundos eles se escondem e começam a lançar em si 339.png Grand Darkness por 30 segundos.
  6. O Mutated Thorn que for morto não lança a skill.
  7. 18.png X Barreira de Fogo: Sumona 18.png Barreira de Fogo em um padrão 'X', danificando e empurrando para trás qualquer um preso nele.
  8. 770.png Fúria da Terra #1: Lança vários 91.png Fúria da Terra em um padrão '+'.
  9. 770.png Fúria da Terra #2: Lança vários 91.png Fúria da Terra ao redor do chefe, então em um padrão '+'.
  10. 754.png Imunidade a Propriedade: Por 30 segundos, Phantom Amdarais recebe imunidade ao dano de sua fraqueza elemental, que é o Sagrado.
  11. 339.png Grand Darkness: O chefe lança Grand Darkness, um elemento Sombrio de 254.png Crux Magnun.
  12. 769.png Rain of Meteors: O chefe atira meteoros, causando dano mágico de propriedade de fogo em um padrão 'X' ou '+'.
  13. 768.png Julgamento Infernal: Causa dano a todos em uma área de 13x13, causando dano físico à propriedade Shadow e infligindo um efeito de status aleatório.
  14. 483.png Ganbantein Lv 9: Limpa instantaneamente todos os feitiços de chão em uma área de 9x9 ao redor do chefe.
  15. 252.png Escudo Refletor: Reflete dano físico corpo a corpo aos atacantes.
  16. O chefe gera mobs em certos limites de HP:
  17. Quando abaixo de 70% HP, o Mutated Khalitzburg aparece.
  18. Quando abaixo de 50% HP, o Mutated White Knight aparece.
  19. Quando abaixo de 30% HP, o Mutated Raydric Archer aparece.

Nível 3 em diante

  1. 716.png Dor Máxima: Acontece quando o chefe está com menos de 70% de vida. Reflete o dano recebido por todos no seu grupo por 10 segundos.
  2. Um Grim Reaper invunerável pode aparecer e começar a Andar lentamente em direção ao chefe. Se ambos se tocarem, a regeneração de HP do chefe diminui, enquanto seu ataque aumenta. Isso pode estacar indefinidamente. (Em Observação)

Nível 9 em diante

  1. 752.png Gradual Gravity: Aplica um debuff que causa dano ao longo do tempo com base na sua vida máxima.

Nível 10

  1. Um efeito de círculo azul aparece aleatoriamente dentro da arena. O chefe deve ser atraído para o círculo em 1 minuto, ou ele se enfurece e causa mais dano.(Em Desenvolvimento)

Diferenças da Himmelmez

Himmelmez compartilha todas as mecânicas com Phantom Amdarais, com algumas variações:

  1. 754.png Imunidade a Propriedade: Por 30 segundos, o Himmelmez recebe imunidade ao dano de sua fraqueza elemental, que é Sombrio.
  2. 254.png Crux Magnun: Em vez de Grand Darkness, Himmelmez lança 254.png Crux Magnun.


Recompensas

Depois de derrotar o chefe final da instância, um baú de tesouro aparece. A quantidade de todas as recompensas escala com o nível de dificuldade.

Recompensa Nível de dificuldade
Lv 1 Lv 2 Lv 3 Lv 4 Lv 5 Lv 6 Lv 7 Lv 8 Lv 9 Lv 10
25864.png Sealed Temporal Circlet 1~5 1~6 2~7 2~8 3~9 3~10 4~10 4~10 5~10 5~10
25865.png Temporal Gemstone 0 0 1~3 1~4 1~4 1~5 2~5 2~6 2~6 2~7
25866.png Temporal Spell 0 0 0 0 1~3 3~7 5~11 8~16 11~22 14~28
25867.png Temporal Fragment 1~15 1~20 1~25 1~30 2~30 2~30 3~30 3~30 4~30 4~30

Additionally, each player receives extra 25864.png Sealed Temporal Circlet s by talking to Oscar. Each of the following challenges award a single 25864.png Sealed Temporal Circlet  :

  • Defeating the MVP.
  • Defeating all Prime Corruption Roots before they despawn.
  • Defeating the MVP without it enraging or the fight restarting.

Troca de itens

Item Custo NPC
Coroa Temporal
(escolha)
5 25864.png Sealed Temporal Circlet 564.gif
HUGINN2001
Decompor Coroa 1 25864.png Sealed Temporal Circlet
27384.png Mutated White Knight Card 20 25866.png Temporal Spell
27385.png Mutated Khalitzburg Card 30 25866.png Temporal Spell
Arma Royal Guardian
(aleatória)
10 25867.png Temporal Fragment 562.gif
MUNNIN2003
Arma Royal Guardian
(escolha)
10 25866.png Temporal Spell

Armas Royal Guardian

Imagem Nome Descrição
21055.png Guardian Knight Claymore [2]

Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, Cri + 5, increases critical damage by 25%.
If refine rate is 11 or higher, the weapon can't be destroyed, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus critical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Two-handed Sword
Attack : 280
Weight : 400
Weapon Level : 4
Required Level : 170
Usable Jobs : Rune Knight

42027.png Guardian Knight Spear [2]

Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases 2308.png Banishing Point damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Spear
Attack : 205
Weight : 400
Weapon Level : 4
Required Level : 170
Usable Jobs : Royal Guard

42353.png Guardian Knight Jewel Sword [2]

Matk + 180.
MaxHP + 1% and increases 254.png Grand Cross damage by 2% per refine rate.
If refine rate is 9 or higher, increases 2310.png Shield Press damage by 20%.
If refine rate is 11 or higher, increases physical and magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , has a chance to gain Atk + 7% and Matk + 7% for 10 seconds when dealing physical or magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.


Class : Sword
Attack : 130
Weight : 400
Weapon Level : 4
Required Level : 170
Usable Jobs : Royal Guard

1336.png Guardian Knight Axe [2]

Can't be destroyed
Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases 2279.png Power Swing damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.

Class : Axe
Attack : 210
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Mechanic

28141.png Guardian Knight Battle Axe [2]

Atk + 5%
Reduces damage taken from medium and large size enemies by 10%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases 2280.png Axe Tornado and 5006.png Magma Eruption damage by 20%, reduces cooldown of 2280.png Axe Tornado by 1 second.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Two-handed Axe
Attack : 270
Weight : 500
Weapon Level : 4
Required Level : 170
Usable Jobs : Mechanic

28774.png Royal Gladius (R) [2]

Atk + 5%.
When equipped with Royal Gladius (L), Atk + 7 per 2 of the sum of refine rate.
If the sum of refine rate is 18 or higher, increases 2022.png Cross Impact and 2029.png Counter Slash damage by 20%.
If the sum of refine rate is 22 or higher, increases physical damage against undead and angel race monsters by 30%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus Atk + 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 40 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Dagger
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

28775.png Royal Gladius (L)[3]

Has no effect. Used for combo with Royal Gladius (R).


Class : Dagger
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

28046.png Royal Katar [2]

Atk + 5%.
Atk + 5 per refine rate.
If refine rate is 9 or higher, increases 2036.png Rolling Cutter and 2037.png Cross Ripper Slasher damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 20% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Katar
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Guillotine Cross

28776.png Royal Magician Dagger [2]

Matk + 170
Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases fire and neutral property magical damage by 15%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus fire and neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.


Class : Dagger
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Shadow Chaser

26165.png Royal Cleric Staff [2]

Can't be destroyed
Matk + 170
Matk + 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases 2040.png Adoramus damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus holy property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.

Class : Staff
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Archbishop

2060.png Royal Magician Staff [2]

Can't be destroyed
Matk + 270
Matk + 5%.
Matk + 5 per refine rate.
If refine rate is 9 or higher, increases 2214.png Chain Lightning and 2216.png Earth Strain damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus wind and earth property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.

Class : Two-handed Staff
Attack : 100
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Warlock

18191.png Guardian Knight Bow [2]

Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases 2288.png Triangle Shot damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Bow
Attack : 180
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Shadow Chaser

26166.png Royal Magician Wand [2]

Can't be destroyed
Matk + 180
Increases fire property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases 2212.png Hell Inferno and 2211.png Crimson Rock damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus fire and shadow property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.

Class : Staff
Attack : 80
Weight : 80
Weapon Level : 4
Required Level : 170
Usable Jobs : Warlock

28636.png Royal Sage Book [2]

Can't be destroyed
Matk + 170
Increases wind and water property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases 2454.png Varetyr Spear and 2447.png Diamond Dust damage by 20%.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus water and wind property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.

Class : Book
Attack : 90
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Sorcerer

42111.png Royal Cello [2]

Can't be destroyed
Matk + 180
Increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases 2414.png Reverberation and 2413.png Metallic Sound damage by 20%, reduces cooldown of 2413.png Metallic Sound by 1 second.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.

Class : Instrument
Attack : 90
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Minstrel

26216.png Royal Whip [2]

Can't be destroyed
Matk + 180
Increases neutral property magical damage by 5%.
Matk + 4 per refine rate.
If refine rate is 9 or higher, increases 2414.png Reverberation and 2413.png Metallic Sound damage by 20%, reduces cooldown of 2413.png Metallic Sound by 1 second.
If refine rate is 11 or higher, increases magical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Matk + 30, has a chance to gain bonus neutral property magical damage by 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases magical damage against holy and undead property enemies by 20%.

Class : Whip
Attack : 100
Weight : 100
Weapon Level : 4
Required Level : 170
Usable Jobs : Wanderer

42401.png Royal Pillar [2]

Can't be destroyed
Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases 2261.png Arm Cannon and 2256.png Knuckle Boost damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.

Class : Mace
Attack : 220
Weight : 500
Weapon Level : 4
Required Level : 170
Usable Jobs : Mechanic

42402.png Royal Syringe [2]

Can't be destroyed
Atk + 5%.
Increases long ranged physical damage by 1% per refine rate.
If refine rate is 9 or higher, increases 2477.png Cart Cannon and 2481.png Spore Explosion damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.

Class : Mace
Attack : 210
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Genetic

42403.png Royal Alchemy Staff [2]

Can't be destroyed
Atk + 5%.
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases 2483.png Crazy Weed damage by 30%, reduces cooldown of 2483.png Crazy Weed by 1 second.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Mace
Attack : 200
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Genetic

18198.png Royal Knight Archer Bow [2]

Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases 2236.png Aimed Bolt damage by 25%, reduces delay after skill by 12%.
If refine rate is 11 or higher, reduces cooldown of 2236.png Aimed Bolt by 1 second, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Bow
Attack : 190
Weight : 170
Weapon Level : 4
Required Level : 170
Usable Jobs : Ranger

1870.png Royal Knuckle [2]

Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases 2332.png Rampage Blaster damage by 20%.
If refine rate is 11 or higher, reduces cooldown of 2332.png Rampage Blaster by 1 second, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Knuckle
Attack : 190
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Sura

42304.png Royal Revolver [2]

Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases 2561.png Fire Dance damage by 20%.
If refine rate is 11 or higher, reduces cooldown of 2568.png Heat Barrel by 5 seconds, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Pistol
Attack : 150
Weight : 70
Weapon Level : 4
Required Level : 170
Usable Jobs : Rebellion

13347.png Royal Huuma Shuriken [2]

Increases long ranged physical damage by 15%
Atk + 4 per refine rate.
If refine rate is 9 or higher, increases 3004.png Cross Slash damage by 20%.
If refine rate is 11 or higher, reduces cooldown of 3004.png Cross Slash by 2 seconds, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage.
If the sum of refine rate of set is 30 or higher, increases physical damage against holy and undead property enemies by 20%.


Class : Huuma Shuriken
Attack : 240
Weight : 150
Weapon Level : 4
Required Level : 170
Usable Jobs : Kagerou/Oboro

26172.png Royal Foxtail [2]

Can't be destroyed
Matk + 350
Matk + 5%.
Atk + 4 and Matk + 4 per refine rate.
If refine rate is 9 or higher, increases 5028.png Catnip Meteor and 5033.png Picky Peck damage by 20%.
If refine rate is 11 or higher, increases physical damage against undead and angel race monsters by 20%.


When equipped with 15388.png King Schmidt's Suit and 15389.png King Schmidt's Manteau , Atk + 30, Matk + 30, has a chance to gain bonus long ranged physical damage by 10% for 10 seconds when dealing physical damage, has a chance to gain bonus Matk + 10% for 10 seconds when dealing magical damage.
If the sum of refine rate of set is 30 or higher, increases physical and magical damage against holy and undead property enemies by 20%.


Class : Staff
Attack : 275
Weight : 120
Weapon Level : 4
Required Level : 170
Usable Jobs : Summoner (Doram)

Temporal Circlets

Image Name Description
19474.png Temporal Circlet (Rune Knight) [1]

MaxHP + 250 per 2 refine rate.
MaxSP + 2% per 3 refine rate.
Increases 2008.png Dragon Breath and 5004.png Dragon Breath Water by 15% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Rune Knight

19475.png Temporal Circlet (Royal Guard) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2308.png Banishing Point and 2307.png Cannon Spear damage by 15% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Royal Guard

19476.png Temporal Circlet (Mechanic) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2261.png Arm Cannon and 2256.png Knuckle Boost damage by 10% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Mechanic

19477.png Temporal Circlet (Genetic) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2481.png Spore Explosion and 2476.png Cart Tornado damage by 20% per 3 refine rate.
Increases physical damage against all size enemies by 2% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Genetic

19478.png Temporal Circlet (Guillotine Cross) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2036.png Rolling Cutter and 2029.png Counter Slash damage by 20% per 3 refine rate.
Atk + 2% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Guillotine Cross

19479.png Temporal Circlet (Shadow Chaser) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2284.png Fatal Menace and 2304.png Feint Bomb damage by 30% per 3 refine rate.
Atk + 2% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Shadow Chaser

19480.png Temporal Circlet (Archbishop) [1]

Matk + 15 per 2 refine rate.
Reduces variable casting time by 3% per 3 refine rate.
Increases 2040.png Adoramus damage by 20% per 3 refine rate.
Increases holy property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Archbishop

19481.png Temporal Circlet (Sura) [1]

Atk + 15 per 2 refine rate.
MaxHP + 2% per 3 refine rate.
Increases 2336.png Knuckle Arrow by 20% and 2330.png Tiger Cannon damage by 10% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Sura

19482.png Temporal Circlet (Warlock) [1]

Matk + 15 per 2 refine rate.
Reduces variable casting time by 3% per 3 refine rate.
Increases 2214.png Chain Lightning and 2204.png Jack Frost damage by 20% per 3 refine rate.
Increases wind and water property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Warlock

19483.png Temporal Circlet (Sorcerer) [1]

Matk + 15 per 2 refine rate.
Reduces variable casting time by 3% per 3 refine rate.
Increases 2449.png Psychic Wave and 2447.png Diamond Dust damage by 20% per 3 refine rate.
Increases neutral and water property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Sorcerer

19484.png Temporal Circlet (Ranger) [1]

Atk + 15 per 2 refine rate.
Increases critical damage by 5% per 3 refine rate.
Increases 2233.png Arrow Storm and 2236.png Aimed Bolt damage by 20% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces cooldown of 2233.png Arrow Storm by 1 second.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Ranger

19485.png Temporal Circlet (Wanderer & Minstrel) [1]

Matk + 15 per 2 refine rate.
Reduces variable casting time by 5% per 3 refine rate.
Increases 2414.png Reverberation and 2413.png Metallic Sound damage by 20% per 3 refine rate.
Increases neutral property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Wanderer & Minstrel

19486.png Temporal Circlet (Star Emperor) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2584.png Falling Star damage by 30% per 3 refine rate.
Increases physical damage against all size enemies by 2% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Star Emperor

19487.png Temporal Circlet (Soul Reaper) [1]

Matk + 15 per 2 refine rate.
Reduces variable casting time by 5% per 3 refine rate.
Increases 2600.png Curse Explosion and 2604.png Eswhoo damage by 20% per 3 refine rate.
Increases shadow property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Soul Reaper

19488.png Temporal Circlet (Rebellion) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 2565.png Round Trip and 2554.png Banishing Buster damage by 20% per 3 refine rate.
Increases long ranged physical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Rebellion

19489.png Temporal Circlet (Oboro) [1]

Matk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 540.png Wind Blade and 537.png Freezing Spear damage by 30% per 3 refine rate.
Increases wind and water property magical damage by 5% per 4 refine rate.
If refine rate is 11 or higher, Matk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Kagerou and Oboro

19490.png Temporal Circlet (Kagerou) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 3004.png Cross Slash and 3006.png Kunai Explosion damage by 20% per 3 refine rate.
Increases physical damage against all size enemies by 2% per 4 refine rate.
If refine rate is 11 or higher, Atk + 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Kagerou and Oboro

19491.png Temporal Circlet (Super Novice)[1]

Atk + 10 and Matk + 10 per 2 refine rate.
Increases attack speed (reduces delay after attack by 4%) and reduces variable casting time by 4% per 3 refine rate.
Increases critical damage by 5% and increases all property magica damage by 5% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Super Novice

19492.png Temporal Circlet (Summoner) [1]

Atk + 15 per 2 refine rate.
Increases attack speed (reduces delay after attack by 2%) per 3 refine rate.
Increases 5028.png Catnip Meteor and 5033.png Picky Peck damage by 20% per 3 refine rate.
Increases long ranged physical damage by 5% and increases neutral property magical damage by 7% per 4 refine rate.
If refine rate is 11 or higher, reduces delay after skill by 5%.


Class : Headgear
Defense : 10
Location : Upper
Weight : 0
Required Level : 170
Usable Jobs : Summoner (Doram)

Temporal Circlets Enchantment

OSC0005

Fale com OSC0005 (glast_01 137, 291)Copiado! para iniciar o processo de encantamento.

Primeiro Encantamento Segundo Encantamento (Normal) Segundo Encantamento (Especial) Terceiro Encantamento
Material required 10 25867.png Temporal Fragment 20 25867.png Temporal Fragment 2 25865.png Temporal Gemstone 2 25866.png Temporal Spell
Possíveis encantamentos 4710.png INT+1 4710.png INT+1 29672.png Temporal Jewel (Str) Lv. 1 4818.png Sharp 1
4711.png INT+2 4711.png INT+2 29673.png Temporal Jewel (Str) Lv. 2 4817.png Sharp 2
4712.png INT+3 4712.png INT+3 29674.png Temporal Jewel (Str) Lv. 3 4816.png Sharp 3
4713.png INT+4 4713.png INT+4 29675.png Temporal Jewel (Agi) Lv. 1 4843.png Sharp 4
4700.png STR+1 4700.png STR+1 29676.png Temporal Jewel (Agi) Lv. 2 4832.png Expert Archer 1
4701.png STR+2 4701.png STR+2 29677.png Temporal Jewel (Agi) Lv. 3 4833.png Expert Archer 2
4702.png STR+3 4702.png STR+3 29678.png Temporal Jewel (Vit) Lv. 1 4834.png Expert Archer 3
4703.png STR+4 4703.png STR+4 29679.png Temporal Jewel (Vit) Lv. 2 4835.png Expert Archer 4
4740.png VIT+1 4740.png VIT+1 29680.png Temporal Jewel (Vit) Lv. 3 4869.png ASPD 1
4741.png VIT+2 4741.png VIT+2 29681.png Temporal Jewel (Int) Lv. 1 4872.png ASPD 2
4742.png VIT+3 4742.png VIT+3 29682.png Temporal Jewel (Int) Lv. 2 4873.png ASPD 3
4743.png VIT+4 4743.png VIT+4 29683.png Temporal Jewel (Int) Lv. 3 4881.png ASPD 4
4750.png LUK+1 4750.png LUK+1 29684.png Temporal Jewel (Dex) Lv. 1 4815.png Spell 1
4751.png LUK+2 4751.png LUK+2 29685.png Temporal Jewel (Dex) Lv. 2 4814.png Spell 2
4752.png LUK+3 4752.png LUK+3 29686.png Temporal Jewel (Dex) Lv. 3 4813.png Spell 3
4753.png LUK+4 4753.png LUK+4 29687.png Temporal Jewel (Luk) Lv. 1 4812.png Spell 4
29672.png Temporal Jewel (Str) Lv. 1 29688.png Temporal Jewel (Luk) Lv. 2 29706.png Unyielding Lv.1
29673.png Temporal Jewel (Str) Lv. 2 29689.png Temporal Jewel (Luk) Lv. 3 29061.png Mettle Lv.1
29674.png Temporal Jewel (Str) Lv. 3 29111.png Affection Lv.1
29675.png Temporal Jewel (Agi) Lv. 1 29101.png Adamantine Lv.1
29676.png Temporal Jewel (Agi) Lv. 2 29091.png Master Archer Lv.1
29677.png Temporal Jewel (Agi) Lv. 3 29071.png Magic Essence Lv.1
29678.png Temporal Jewel (Vit) Lv. 1 29081.png Acute Lv.1
29679.png Temporal Jewel (Vit) Lv. 2
29680.png Temporal Jewel (Vit) Lv. 3
29681.png Temporal Jewel (Int) Lv. 1
29682.png Temporal Jewel (Int) Lv. 2
29683.png Temporal Jewel (Int) Lv. 3
29684.png Temporal Jewel (Dex) Lv. 1
29685.png Temporal Jewel (Dex) Lv. 2
29686.png Temporal Jewel (Dex) Lv. 3
29687.png Temporal Jewel (Luk) Lv. 1
29688.png Temporal Jewel (Luk) Lv. 2
29689.png Temporal Jewel (Luk) Lv. 3

Encantamentos Especiais

Encantos especiais podem receber upgrades de níveis incrementais, semelhantes ao processo de upgrade de encantamento Bio 5.

Cada tentativa de atualização tem uma chance de falha. Falhar na primeira atualização consumirá apenas os materiais, enquanto falhar no nível 2 ou superior também reduzirá o encantamento em 1 nível.

Não há chance de quebrar o Hat.

Atualização de nível Amount of 25866.png Temporal Spell required
Lv1 -> Lv2 4
Lv2 -> Lv3 6
Lv3 -> Lv4 8
Lv4 -> Lv5 10
Lv5 -> Lv6 12
Lv6 -> Lv7 16
Lv7 -> Lv8 20
Lv8 -> Lv9 28
Lv9 -> Lv10 40

Reset de Encantamento

Você pode resetar todos os encantamentos de uma determinada Coroa usando uma das duas opções:

  • 500,000 zeny - 70% de sucesso. O Hat é destruído ao falhar.
  • 2 25865.png Temporal Gemstone - 100% sucesso.


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