| Esta missão ou instância é repetível.
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| Cooldown
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Pode ser Feito
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Reseta 0:00
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Solo: Sim
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Grupo: Sim
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Visão Geral
An illegal Geffen Magic Tournament happens at midnight. Unlike the previous instance, you can come with a party, and you probably needed it because the midnight figthers are way stronger than the normal Geffen Tournament version. Now some details about the instance:
- There are 10 rounds, each round the enemy will have have more HP.
- You will fight a random enemy each round, except for the last round which is always against Fenrir.
- You have one minute to complete each round.
- Fenrir takes 90% reduced damage.
- Only the center of the arena is safe. If you walk or get knocked back into the borders you will take heavy damage that can potentially kill.
- If any party member dies during a fight, the enemy will take no damage until all members are alive again.
- Unlike Geffen Magic Tournament, you can only collect rewards if you complete the round and choose to quit, so don't forget to talk to the NPC if you wanna leave the instance.
Vida dos Inimigos
| Rodada
|
Vida Aproximada do inimigo
|
| 1
|
4,800,000
|
| 2
|
12,400,000
|
| 3
|
34,700,000
|
| 4
|
107,600,000
|
| 5
|
362,400,000
|
| 6
|
516,300,000
|
| 7
|
555,900,000
|
| 8
|
972,300,000
|
| 9
|
1,337,300,000
|
| 10
|
1,416,300,000
|
Inimigos
Recompensas
Equipamentos
Fale com a Máquina Abandonada (dali02 84, 68)Copiado! para trocar suas recompensas.
Regular Equipments
| Image
|
Nome
|
Custo
|
Descrição
|
|
Anti-Magic Suit[1]
|
30 Geffen Coin
|
- MaxHP +5%, MDEF +10
- MDEF +5 when upgraded to +7.
- MHP +2% when upgraded to +9.
- Tipo : Armor
- Defesa : 50
- Peso : 150
- Level : 99
- Classes : All
|
|
Geffen Magic Robe[1]
|
30 Geffen Coin
|
- 10% SP Cost Reduction.
- Casting cannot be interrupted.
- Increased Variable Cast Time +15%.
- Additional 5% SP Cost Reduction when upgraded to +7.
- Reduce Variable Cast Time 5% when upgraded to +9.
- Tipo : Armor
- Defesa : 40
- Peso : 100
- Level : 99
- Classes : All
|
|
Anti Magic Manteau[1]
|
30 Geffen Coin
|
- MaxHP + 300.
- MaxHP + 100 per 2 refine rate.
- MaxHP + 2% per 3 refine rate.
- If refine rate is 7 or higher, Atk + 7%.
- If refine rate is 9 or higher, MaxHP + 10%.
- [ +
Anti-Magic Suit [1] ]
- Atk + 30.
If refine rate of Anti Magic Suit is 11 or higher,
additional Atk + 40,
reduces delay after skill by 10%.
- [ +
Physical Enhancer Ring [1] ]
- Reduces delay after skills by 5%.
- Tipo : Germent
- Defesa : 23
- Peso : 75
- Level : 99
- Classes : All
|
|
Geffen Magic Muffler[1]
|
30 Geffen Coin
|
- Reduces variable casting time by 10%.
- Matk + 10 per 2 refine rate.
- Matk + 1% per 3 refine rate.
- If refine rate is 7 or higher, increases all property magical damage by 5%.
- If refine rate is 9 or higher, reduces variable casting time by 10%.
- [ +
Geffen Magic Robe [1] ]
- Matk + 30.
If refine rate of Geffen Magic Robe is 11 or higher,
additional Matk + 40,
reduces variable casting time by 20%.
- [ +
Magic Intensifier Ring [1] ]
- Reduces SP comsumption of skills by 5%.
- Tipo : Germent
- Defesa : 20
- Peso : 55
- Level : 99
- Classes : All
|
|
Magic Reflector[1]
|
45 Geffen Coin
|
- MDEF +10
- Creates a 3% chance of reflecting single-target attack spells.
- Additional +3% magic-reflecting chance when upgraded to +7.
- Additional +3% magic-reflecting chance when upgraded to +9.
- Tipo : Shield
- Defesa : 50
- Peso : 100
- Level : 99
- Classes : All
|
|
Revised Encyclopedia[1]
|
45 Geffen Coin
|
- MATK +5, INT +3, DEX +2, CRIT +3
- CRIT +2 when upgraded to +7
- ATK +5 when upgraded to +9
- [ +
Encyclopedia ]
- ASPD +1% per refine of Encyclopedia
- Tipo : Shield
- Defesa : 50
- Peso : 20
- Level : 99
- Classes : Priest, Sage and Star Gladiator
|
|
Physical Enhancer Ring[1]
|
60 Geffen Coin
|
- ATK +5%
- 5% Demi-Human resistance.
- [ +
Anti-magic Suit ]
- ASPD +5%
- [ +
Geffen Magic Robe ]
- Decrease after skill delay by 5%
- Tipo : Accessory
- Defesa : 0
- Peso : 10
- Level : 90
- Classes : All
|
|
Magic Intensifier Ring[1]
|
60 Geffen Coin
|
- MATK +5%
- 5% Demi-Human resistance.
- [ +
Anti-magic Suit ]
- Decrease after skill delay by 5%
- [ +
Geffen Magic Robe ]
- Variable Cast Time -5%
- Tipo : Accessory
- Defesa : 0
- Peso : 10
- Level : 90
- Classes : All
|
Special Equipments
| Image
|
Name
|
Cost
|
Description
|
|
Anti Conjurer Suit[1]
|
|
- Increases incoming heal effectiveness by 10%
- Reduces SP consumption of skills by 10%
- MaxHP + 3, Str + 3, Agi + 3
- Atk + 10 per refine
- ASPD + 2% per 2 refines
- If refine rate is 9 or higher, melee and long ranged physical damage +10%
- If refine rate is 11 or higher, ASPD + 7%
- If refine rate is 13 or higher, Atk + 60
- Tipo : Armor
- Defesa : 120
- Peso : 90
- Level : 230
- Classes : All
|
|
Geffen Protector Robe[1]
|
|
- Increases incoming heal effectiveness by 10%
- Reduces SP consumption of skills by 10%
- MaxHP + 3, Int + 3, Dex + 3
- Matk + 10 per refine
- Reduces variable casting time by 2% per 2 refines
- If refine rate is 9 or higher, all property magical damage +10%
- If refine rate is 11 or higher, Reduces variable casting time by 7%
- If refine rate is 13 or higher, Matk + 60
- Tipo : Armor
- Defesa : 110
- Peso : 80
- Level : 230
- Classes : All
|
|
Magic Barrier Manteau[1]
|
|
- MaxHP + 1500.
- MaxHP + 1% per refine rate.
- ASPD + 2% per 3 refine rate.
- If refine rate is 9 or higher, Melee physical damage + 5%.
- If refine rate is 11 or higher, Melee physical damage + 7%.
- [ +
Anti Conjurer Suit [1] ]
- Atk + 50.
If refine rate of Anti Conjurer Suit is 11 or higher,
Melee physical damage + 5%, ASPD + 10%
- [ +
Magic Protector Robe [1] ]
- Atk + 50.
If refine rate of Anti Conjurer Suit is 11 or higher,
Melee physical damage + 5%, Reduces variable casting time by 10%
- Tipo : Germent
- Defesa : 75
- Peso : 70
- Level : 230
- Classes : All
|
|
Magic Barrier Muffler[1]
|
|
- MaxHP + 1500.
- MaxHP + 1% per refine rate.
- Reduces variable casting time by 2% per 3 refine rate.
- If refine rate is 9 or higher, Matk + 7%.
- If refine rate is 11 or higher, All property magical damage + 7%.
- [ +
Magic Protector Robe [1] ]
- Matk + 50.
If refine rate of Magic Protector Robe is 11 or higher,
All property magical damage + 5%, ASPD + 10%
- [ +
Anti Conjurer Suit [1] ]
- Atk + 50.
If refine rate of Anti Conjurer Suit is 11 or higher,
All property magical damage + 5%, Reduces variable casting time by 10%
- Tipo : Germent
- Defesa : 70
- Peso : 65
- Level : 230
- Classes : All
|
|
Ravage Magic Manteau[1]
|
|
- MaxHP + 1500.
- MaxHP + 1% per refine rate.
- ASPD + 2% per 3 refine rate.
- If refine rate is 9 or higher, Long ranged physical damage + 5%.
- If refine rate is 11 or higher, Long ranged physical damage + 7%.
- [ +
Anti Conjurer Suit [1] ]
- Atk + 50.
If refine rate of Anti Conjurer Suit is 11 or higher,
Melee physical damage + 5%, ASPD + 10%
- [ +
Magic Protector Robe [1] ]
- Atk + 50.
If refine rate of Anti Conjurer Suit is 11 or higher,
Melee physical damage + 5%, Reduces variable casting time by 10%
- Tipo : Germent
- Defesa : 70
- Peso : 65
- Level : 230
- Classes : All
|
|
Ravage Magic Muffler[1]
|
|
- MaxHP + 2000.
- MaxHP + 1% per refine rate.
- Reduces variable casting time by 1% and ASPD + 1% per 3 refine rate.
- If refine rate is 9 or higher, Damage against all size monsters + 3%.
- If refine rate is 11 or higher, has a low chance to recover 350 HP and 20 SP per second for 10 seconds.
- [ +
Anti Conjurer Suit [1] ]
- Atk + 5%.
If refine rate of Anti Conjurer Suit is 11 or higher,
ASPD + 10%
- [ +
Magic Protector Robe [1] ]
- Matk + 5%.
If refine rate of Magic Protector Robe is 11 or higher,
Reduces variable casting time by 10%
- Tipo : Germent
- Defesa : 90
- Peso : 80
- Level : 230
- Classes : All
|
|
Magic Absorber[1]
|
|
- All property magical damage + 3%, Mdef + 15
- If refine rate is 7 or higher, Matk + 25
- If refine rate is 9 or higher, Reduces variable casting time by 5%
- If refine rate is 12 or higher, increases all property magical damage by additional 7%
- [ +
Force Condenser [1] ]
- MaxHP + 10%
Reduces global cool time (ACD) by 5%
- Or
- [ +
Mental Condenser [1] ]
- MaxHP + 10%
Reduces global cool time (ACD) by 5%
- Tipo : Shield
- Defesa : 50
- Peso : 50
- Level : 230
- Classes : All
|
|
Encyclopedia Complete Edition[1]
|
|
- Atk + 3%, Mdef + 10
- If refine rate is 7 or higher, Atk + 25, Cri + 3
- If refine rate is 9 or higher, ASPD + 5%
- If refine rate is 12 or higher, Atk + 7%, increases critical damage by 10%
- [ +
Force Condenser [1] ]
- MaxHP + 10%
Reduces global cool time (ACD) by 5%
- Or
- [ +
Mental Condenser [1] ]
- MaxHP + 10%
Reduces global cool time (ACD) by 5%
- Tipo : Shield
- Defesa : 150
- Peso : 150
- Level : 230
- Classes : All
|
|
Force Condenser[1]
|
|
- ATK +8%
- MaxHP + 5%
- [ +
Anti Conjurer Suit [1] ]
- When dealing physical damage, has a low chance to recover 400 HP per 0.5 seconds for 19 times.
- Or
- [ +
Magic Protector Robe [1] ]
- When dealing physical damage, has a low chance to recover 400 HP per 0.5 seconds for 19 times.
- Tipo : Accessory
- Defesa : 15
- Peso : 10
- Level : 230
- Classes : All
|
|
Force Condenser[1]
|
|
- MATK + 8%
- MaxHP + 5%
- [ +
Anti Conjurer Suit [1] ]
- When dealing physical damage, has a low chance to recover 80 SP per 0.5 seconds for 19 times.
- Or
- [ +
Magic Protector Robe [1] ]
- When dealing physical damage, has a low chance to recover 80 SP per 0.5 seconds for 19 times.
- Tipo : Accessory
- Defesa : 15
- Peso : 10
- Level : 230
- Classes : All
|
Enchants
Special Equipments can be enchanted with special enchantment items from the instance. The LAST enchant line has only 50% chance of being applied. These items can be obtained from the Abandoned Machine (dali02 84, 68)Copiado!.
Blazing Magical Jewel - Armor Enchants
|
| 1st Line Enchant
|
2nd Line Enchant
|
3rd Line Enchant (50%)
|
- MHP + 100 ~ 1500
- MSP + 100 ~ 500
- MHP + 1% ~ 10%
- MSP + 1% ~ 10%
|
- HP Recovery + 30% ~ 65%
- SP Recovery + 30% ~ 65%
- FLEE + 2 ~ 30
- DEF + 10 ~ 55
- MDEF + 1 ~ 6
- Healing Received + 5% ~ 10%
- Variable Cast Time - 1% ~ 10%
- Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
- Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
|
- MHP + 100 ~ 1500
- MSP + 100 ~ 500
|
Sunken Magical Jewel - Garment Enchants
|
| 1st Line Enchant
|
2nd Line Enchant
|
3rd Line Enchant (50%)
|
- MHP + 100 ~ 1000
- MSP + 10 ~ 300
- MHP + 1% ~ 5%
- MSP + 1% ~ 5%
|
- FLEE + 5 ~ 20
- DEF + 5 ~ 60
- MDEF + 1 ~ 6
- Healing Received + 5% ~ 10%
- Variable Cast Time - 1% ~ 10%
- Reduced physical damage from monsters of a specific elemental property by 5% ~ 10%
- Reduced magical damage from monsters of a specific elemental property by 5% ~ 10%
- Specific Element Resistance + 1% ~ 5%
|
- MHP + 200 ~ 800
- MSP + 50 ~ 300
|
Growth Magical Jewel - Accessory Enchants
|
| 1st Line Enchant
|
2nd Line Enchant (50%)
|
- Attack Speed + 3% ~ 7%
- Variable Cast Time - 5% ~ 10%
- CRIT + 5 ~ 10
- Fire Property Resistance + 3% ~ 5%
- Water Property Resistance + 3% ~ 5%
- Earth Property Resistance + 3% ~ 5%
- Wind Property Resistance + 3% ~ 5%
- SP Consumption - 3% ~ 5%
- MHP + 1% ~ 5%
- MSP + 1% ~ 5%
- ATK + 1% ~ 5%
- MATK + 1% ~ 5%
|
- Attack Speed + 3% ~ 5%
- Variable Cast Time - 5% ~ 8%
- CRIT + 5 ~ 8
- Fire Property Resistance + 3% ~ 5%
- Water Property Resistance + 3% ~ 5%
- Earth Property Resistance + 3% ~ 5%
- Wind Property Resistance + 3% ~ 5%
- SP Consumption - 3% ~ 5%
- MHP + 1% ~ 3%
- MSP + 1% ~ 3%
- ATK + 1% ~ 3%
- MATK + 1% ~ 3%
|
Shining Magical Jewel - Shield Enchants
|
| 1st Line Enchant
|
2nd Line Enchant
|
3rd Line Enchant (50%)
|
- MDEF + 3 ~ 10
- DEF + 30 ~ 100
- MHP + 100 ~ 1000
- MSP + 20 ~ 200
- Specific Racial Resistance + 2% ~ 7%
- Magical Damage to Specific Race + 1% ~ 5%
- Physical Damage to Specific Race + 1% ~ 5%
- Heal Recovery + 5% ~ 10%
- Variable Cast Time - 1% ~ 5%
|
- MHP + 100 ~ 1000
- MSP + 20 ~ 200
- MDEF + 3 ~ 10
- DEF + 30 ~ 100
- Specific Racial Resistance + 2% ~ 7%
- Magical Damage to Specific Race + 1% ~ 5%
- Physical Damage to Specific Race + 1% ~ 5%
- Heal Recovery + 5% ~ 10%
- Attack Speed - 1% ~ 5%
|
- ASPD + 1
- Magical Damage to Specific Race + 5% ~ 10%
- Ignore Magical Defense of Specific Race + 30% ~ 60%
- Ignore Magical Defense of Normal Monsters + 30% ~ 60%
- Ignore Magical Defense of Boss Monsters + 30% ~ 60%
- Physical Damage to Specific Race + 5% ~ 10%
- Ignore Physical Defense of Specific Race + 30% ~ 60%
- Ignore Physical Defense of Normal Monsters + 30% ~ 60%
- Ignore Physical Defense of Boss Monsters + 30% ~ 60%
- After Cast Delay - 1% ~ 3%
|
Cards
All enemies have a chance to drop card from the respective Geffen Magic Tournament instance. You can also craft the new Arena version of those cards at the Abandoned Machine (dali02 84, 68)Copiado!.
You have 2 ways to craft a new Arena card:
- OR
| Card
|
Type
|
Effects
|
Arena Arhi Card
|
Footgear Card
|
Increases damage against all size monsters by 5%, MaxHP +1000, Flee + 35
|
Arena Dio Anemos Card
|
Footgear Card
|
Earth and Neutral property magic damage +10%.
|
Arena Shoplifter Card
|
Footgear Card
|
Fire and Holy property magic damage +10%.
|
Arena Gangster Card
|
Footgear Card
|
Critical damage +7%. ASPD +10%.
|
Arena Bully Card
|
Footgear Card
|
Critical damage +10%. ASPD +7%.
|
Arena Faymont Card
|
Footgear Card
|
Max SP + 20%
When receiving damage, 2.5% chance to autocast Dangerous Soul Collect.
|
Arena Ordre Card
|
Footgear Card
|
Wind and Water property magic damage +10%.
|
Arena Blut Hase Card
|
Footgear Card
|
ATK +5%. Long ranged physical damage +7%.
|
Arena Kuro Akuma Card
|
Footgear Card
|
Variable Cast Time -10%.
Wind Blade, Freezing Spear, and Flaming Petals damage +15%.
Long ranged physical damage +8%.
|
Arena Ifodes Card
|
Footgear Card
|
Melee physical damage +7%. ASPD +7%.
|
Arena Odoric Card
|
Footgear Card
|
ASPD +7%. Long ranged physical damage +7%.
|
Arena Licheniyes Card
|
Footgear Card
|
Holy property magic damage +10%. Heal effectiveness +20%.
|
Arena Ju Card
|
Weapon Card
|
Fire Bolt, Cold Bolt, and Lightning Bolt damage +15%.
If compounded into Book type weapon, additional Fire Bolt, Cold Bolt, and Lightning Bolt damage +20%.
If refined to +14 or higher, additional Fire Bolt, Cold Bolt, and Lightning Bolt damage +30%.
|
Arena Fay Kanavian Card
|
Footgear Card
|
Increases Neutral and Earth property magic damage by 10%. When using melee physical attack, has a low chance to transform into Golem for 10 seconds.
During transformation, DEF +500.
|
Arena Dwigh Card
|
Accessory Card
|
Neutral, Shadow and Undead property magic damage +20%.
|
Veja também