CustomIllusion

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Revisão de 21h54min de 20 de julho de 2026 por Tengen (discussão | contribs) (Criou página com '== Overview == '''Custom Illusion''' is a special instanced hunting map located at '''tur_dun04_i'''. The map features a custom drop system with announce for every item obtained, boost multipliers and special restrictions. File:tur_dun04_i.png == Map Restrictions == {| class="wikitable" ! Restriction !! Status |- | Warp || {{No}} Disabled (nowarp / nowarpto) |- | Teleport || {{No}} Disabled (noteleport) |- | Save || {{No}} Disabled (nosave) |- | Memo || {{No}} D...')
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Overview

Custom Illusion is a special instanced hunting map located at tur_dun04_i.

The map features a custom drop system with announce for every item obtained, boost multipliers and special restrictions.

Arquivo:Tur dun04 i.png

Map Restrictions

Restriction Status
Warp Predefinição:No Disabled (nowarp / nowarpto)
Teleport Predefinição:No Disabled (noteleport)
Save Predefinição:No Disabled (nosave)
Memo Predefinição:No Disabled (nomemo)
MVP Loot Predefinição:No Disabled (nomvploot)
Monster Loot Predefinição:No Disabled (nomobloot)

Note: All drops are handled exclusively by the custom script — the standard monster loot system is completely bypassed.

Monsters

Monster ID Quantity Spawn Type
31187 20 Random Position
31188 20 Random Position
31189 20 Random Position
31190 20 Random Position
31191 20 Random Position
31192 20 Random Position
31193 20 Random Position
31194 20 Random Position
31195 20 Random Position
31196 20 Random Position

Total: 200 monsters across 10 different types (20 of each), all spawned randomly across the map.

Drop System

All monsters drop the same item:

Item Item ID Amount Base Chance
Arquivo:25271.png Illusion Stone 25271 1 3.50%

Important: When an Illusion Stone drops, no map announcement is made — it drops silently directly to the player's inventory. All other items do trigger a public announcement on the map.

Drop Rate Boosts

The script applies several multipliers and bonuses that stack on top of the base drop chance. The final chance is calculated before each kill check.

Boost Multipliers (SC_ITEMBOOST)

Boost Level Effect on Chance
No boost Base chance only (3.50%)
100 (Gold / [G]) Base chance ×2 (7.00%)
200 (Crystal / [C]) Base chance ×3 (10.50%)

Additive Bonuses (stack on top of multiplier)

Status Condition Bonus Added
Arquivo:SC APACHE ITEMBOOST S.png Presença Drop (SC_APACHE_ITEMBOOST_S = 50) Active +50% of base chance (1.75%)
Drop 1x (sc_exp_rates_1x) Active +50% of base chance (1.75%)
Drop 50x (sc_exp_rates_50x) Active +25% of base chance (0.875%)
Pet Boost (SC_PET_ITEMBOOST) Active +100% of base chance (3.50%)

Full Drop Rate Table (all combinations)

Boost Presença 1x 50x Pet Final Chance
None 3.50%
None 5.25%
None 5.25%
None 4.375%
None 7.00%
None 10.50%
Gold [G] 7.00%
Gold [G] 8.75%
Gold [G] 8.75%
Gold [G] 7.875%
Gold [G] 10.50%
Gold [G] 14.00%
Crystal [C] 10.50%
Crystal [C] 12.25%
Crystal [C] 12.25%
Crystal [C] 11.375%
Crystal [C] 14.00%
Crystal [C] 17.50%

Drop Announcement

Every time a drop is obtained (except Illusion Stone), a public message is broadcast on the map:

[PlayerName] dropou NomeDoItem [tag]

The tag displayed depends on active boosts:

Tag Meaning
(no tag) No boost active
[EXCLUSIVO] Presença Drop active
[G] Gold boost (×2) active
[G] [EXCLUSIVO] Gold boost + Presença Drop
[C] Crystal boost (×3) active
[C] [EXCLUSIVO] Crystal boost + Presença Drop
[1x] Drop 1x bonus active
[50x] Drop 50x bonus active
[PET] Pet boost active

Tags stack — for example a drop with Crystal boost, Presença and Pet would show: [C] [EXCLUSIVO] [PET]

Illusion Stone (25271) never triggers the announcement regardless of boosts.

Tips

  • Maximize your drop rate by combining Crystal boost [C] + Pet boost + Presença Drop for up to ~17.5% chance per kill.
  • All 200 monsters spawn randomly across the map — keep moving to find respawns.
  • Standard teleport, memo and warp commands are all disabled. Make sure you have a way out before entering.